Decks
Starter decks and where the money goes next.
Starter decks and where the money goes next.
Every deck priced by what it costs you to field it — cheapest entry first, with the priced hop toward a competitive list where one exists.
Core-legal with a distinctive graveyard-adjacent angle. Slightly narrower upgrade path, big fun factor.early take
build cost
17 older starters rotated to Infinity. See the Infinity ladder.
Curated tournament lists, priced live — what a starter budget grows into.
Core-legal control-leaning starter. Teaches the draw-remove-win loop; upgrades map directly onto current Core control lists.meta take
build cost
The freshest Core-legal starter: maximum shelf life before the next rotation, solid rate cards throughout. Safe default buy for a new player.meta take
build cost
Core-legal and built around a resilient go-wide plan. A real first deck: every dollar of upgrades stays tournament-legal past rotation.meta take
build cost
Core-legal with a strong tempo skeleton. One of the two best true on-ramps alongside Princess Power.meta take
build cost
Core-legal and current. Slightly more synergy-dependent than Daring Heroics but the same long runway.early take
build cost
The current 2-Player Set toys deck: Amber/Emerald, Core-legal, and the cheapest live on-ramp into the toys archetype. Two upgrade roads — pivot to the proven Ruby/Amber aggro build, or stay in-ink for the Set 13 toys package.meta take
The proven tournament build — pivots the Emerald half into Ruby. Rotated pieces make it an Infinity deck.
Stays in the starter's inks and stays Core-legal: Set 13's new toys package, headlined by the uninkable 4-cost Woody and the 7-cost Woody & Buzz finisher.
4× Woody - Helping a Friend · S132× Woody & Buzz Lightyear - Best Buddies · S13
build cost
Thiago PS
inkvault · today
build cost
inkvault · today
build cost