Decks
Starter decks and where the money goes next.
Starter decks and where the money goes next.
Every deck priced by what it costs you to field it — cheapest entry first, with the priced hop toward a competitive list where one exists.
Rotated. Teaches wide aggro boards on a budget, but the Infinity versions of that plan are much stronger.early take
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Curated tournament lists, priced live — what a starter budget grows into.
The newest of the rotated boxes, so more of its cards still circulate in Infinity lists than older starters. Borderline: price the singles first.early take
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Rotated. The Madrigal package is beloved but casual; treat it as a themed gift deck, not an on-ramp.meta take
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Core-legal with a distinctive graveyard-adjacent angle. Slightly narrower upgrade path, big fun factor.early take
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Rotated. Fine intro box in its day; the interesting cards are cheaper as singles.early take
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Rotated, but the Ruby/Amber shell it sketches feeds the persistent budget aggro archetype in Infinity. A sensible cheap entry if that is your lane.meta take
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Rotated. A fun locations-era snapshot; buy-in only makes sense when the box is discounted below its singles.early take
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Rotated out of Core. Only worth it as a budget Infinity intro or for collection gaps — the singles are cheaper than the box most weeks.meta take
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Core-legal control-leaning starter. Teaches the draw-remove-win loop; upgrades map directly onto current Core control lists.meta take
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Rotated. Reasonable midrange fundamentals, little competitive carry-over.early take
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Rotated. Singing-focused list with a couple of staples that still see Infinity play — check the singles before buying the box.early take
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Rotated. Aggressive slant with a few playable pieces; same advice — singles first.early take
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Rotated out of Core. The control shell it teaches still exists in Infinity, but you outgrow the list fast.meta take
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A solid teacher of curve-out fundamentals, but little of it carries into a competitive list. Infinity-only after rotation.meta take
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A piece of Lorcana history more than a competitive buy. Rotated out of Core; buy for the shelf or as cheap Infinity raw material.meta take
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Rotated. Party-themed midrange; mostly nostalgia value now.early take
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The community-consensus best starter ever printed: the Merlin/Madam Mim bounce-tempo core that still upgrades cleanly into real Infinity shells. If you want one rotated starter, it is this one.
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Rotated. Villain-flavored midrange; buy for theme, not tables.early take
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The freshest Core-legal starter: maximum shelf life before the next rotation, solid rate cards throughout. Safe default buy for a new player.meta take
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Core-legal and built around a resilient go-wide plan. A real first deck: every dollar of upgrades stays tournament-legal past rotation.meta take
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Rotated. Inventor-tribal flavor with modest competitive residue.early take
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Core-legal with a strong tempo skeleton. One of the two best true on-ramps alongside Princess Power.meta take
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Core-legal and current. Slightly more synergy-dependent than Daring Heroics but the same long runway.early take
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The current 2-Player Set toys deck: Amber/Emerald, Core-legal, and the cheapest live on-ramp into the toys archetype. Two upgrade roads — pivot to the proven Ruby/Amber aggro build, or stay in-ink for the Set 13 toys package.meta take
The proven tournament build — pivots the Emerald half into Ruby. Rotated pieces make it an Infinity deck.
Stays in the starter's inks and stays Core-legal: Set 13's new toys package, headlined by the uninkable 4-cost Woody and the 7-cost Woody & Buzz finisher.
4× Woody - Helping a Friend · S132× Woody & Buzz Lightyear - Best Buddies · S13
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Thiago PS
inkvault · today
build cost
inkvault · today
build cost